Theme park ea6/19/2023 Don't take too long building your park the days are passing by while you play! Options include setting the game's difficulty level (easy, medium, or hard), the temperament of park visitors (happy, normal, or fussy), and level of competition (easy, medium, or hard). An icon driven interface involves using the pad to place objects within the park and buttons to choose various actions. This is done through building "hot" attractions and placing shops in locations to maximize their effectiveness. ![]() Of course, every piece of sidewalk, signpost or staff member will cost you money, so you'll have to make sure your park earns enough to support itself. DSx2 adds that several German retailers have started listing the title. Electronic Arts was already working on a DS release of Sim City 3000, but until now we had never seen any confirmation on a Theme park title for the Nintendo DS. You'll also have to hire staff to run your establishment, including entertainers, mechanics, and even guards to prevent hoodlums from spoiling the fun. Electronic Arts announced the release Theme Park DS in Japan in March, 2007. ![]() You'll begin by purchasing land to build your first effort, and then make decisions on the type of rides (each rated in excitement, reliability, and maximum capacity), concessions (from coffee shops to Balloon Lands), and layout (placing trees, fences, lakes, and restrooms). Bullfrog's comical business simulation Theme Park, challenges you to build a financially successful amusement park amidst heavy competition.
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